Webb12 dec. 2024 · 昨天发现一个问题就是想把屏幕坐标点换算成世界坐标点,但是发现怎样都不能得到正确的值. Vector3 mouseWordDir = … WebbRay ray = Camera.main.ScreenPointToRay(Input.mousePosition); //Initialise the enter variable float enter = 0.0f; if (plane.Raycast(ray, out enter)) { Debug.Log("distance " + enter); //Get the point that is clicked Vector3 hitPoint = ray.GetPoint(enter); //Draw a debug ray to see where you are hitting
camera.main.screentoworldpoint - CSDN文库
WebbWhat makes Camera.ScreenToWorldPoint return different results with same input? - Unity Answers public class TestInput : MonoBehaviour { public new Camera camera; private void Update () { var testPosition = new Vector3( 90, 300, 0 ); var worldPosition = camera.ScreenToWorldPoint ( testPosition ); Debug.Log( Time.time + " screen: " + … WebbReport Save Follow. level 2. Op · 7 yr. ago. Welp, I've tried doing so: realCamera.ScreenToWorldPoint instea of camera.main.ScreenToWorldPoint. But still no succes. :(1. Reply. Share. Report Save Follow. More posts from the Unity3D community. 1.8k. Posted by 3 days ago. 3. Adding a cutaway shader so we can have a few indoor … neemuch to kota train
camera.screentoworldpoint in Perspective - Unity Answers
Webbscreentoworldpoint not working when camera moves Hello, I'm currently making a simple app game where the player moves sideways. The player stays inside of the camera at all … WebbDescription. Transforms a point from screen space into world space, where world space is defined as the coordinate system at the very top of your game's hierarchy. World space coordinates can still be calculated even when provided as an off-screen coordinate, for example for instantiating an off-screen object near a specific corner of the screen. WebbScreenPointToRay ( x: number, y: number, depth: number): Ray Creates a unit Ray from a position on the screen (in pixels), at a set depth from the Camera orientated in the … nee mukilo mp3 song download